
Remake of Naval Fortress ( version 1.3... its final >:3 )
Changes (v1.3):
- Minor nerfing of the first base (located up-right)
- Minor early-game wave updating (maybe they became less difficult for first waves and may little bit hard at middle game... oops uwu)
- Added more derelict buildings
Note:
- I'm thinking this map should open Navanax and Omure in tree research after capturing sector (Real)
- The remake of this sector was made in the style of an abandoned outpost. I think it will be a nice addition (waiting discussion about it)
- This map should be captured with T3-T4 naval army (but its possible with T2 only if you unit control's god)
- I am ready to listen to your feedback and advice (again-again, but plz feedback me on server if you dont liked this map somewhy or found errors), dont forget to rate it uwu
- You can choose any core and any loadout in rules. You can start with 100 copper only, or set full loadout
- -> Literally used goggle translator <-