
Automatically transport units in the processors range to an easily set destination.
Unit carrier can be selected as mega, quad, oct, quell, or disrupt. Each unit type will fill up to max payload possible (given radar limitations)
You must clear the landing zone (Cant drop units ontop of another unit) -
You can easily do this by having the unit carrier drop its payload onto some conveyors, which will push the units out of the way.
Note: Logic wont respond until it has binded a unit