019a4438-4219-7051-8621-4e6ad3e667aa
Naval Fortress (Remake v1.3)

Remake of Naval Fortress ( version 1.3... its final >:3 )

Changes (v1.3):
- Minor nerfing of the first base (located up-right)
- Minor early-game wave updating (maybe they became less difficult for first waves and may little bit hard at middle game... oops uwu)
- Added more derelict buildings
Note:
- I'm thinking this map should open Navanax and Omure in tree research after capturing sector (Real)
- The remake of this sector was made in the style of an abandoned outpost. I think it will be a nice addition (waiting discussion about it)
- This map should be captured with T3-T4 naval army (but its possible with T2 only if you unit control's god)
- I am ready to listen to your feedback and advice (again-again, but plz feedback me on server if you dont liked this map somewhy or found errors), dont forget to rate it uwu
- You can choose any core and any loadout in rules. You can start with 100 copper only, or set full loadout

- -> Literally used goggle translator <-

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https://image.mindustry-tool.com/media/019a47fd-0251-7156-9202-815216037501.pngversionv8
https://image.mindustry-tool.com/media/019a47fd-0314-7468-bf72-9080d8565ce9.pnggamemodecampaign
https://image.mindustry-tool.com/media/019a4827-34a4-7016-8e9e-cdb36d154f0b.pngplanetserpulo
https://image.mindustry-tool.com/media/0199d406-5a52-7092-b070-30ca4d7c5a6a.pngthreatextreme
Created At
11/2/2025, 10:58:48 AM
Status
VERIFIED
Verified By
Naval Fortress (Remake v1.3) - Mindustry Tool