Serpulo Conqueror Package v2 by Pikarizard xD
Save this Schematic if you can't see this as an option for Sector Launch.
Drop, Build 2 Layer Plast Walls, Attack Another. Easy as that! xD
Meant for endgame once you finish campaign. Can afk low, medium, high, and extreme threats (Boss might be a challenge). Eradication yet to be tested.
AFK mechanics:
-Mender range don't matter, making 4 menders better than 1 mend projector
-v2: now with 4 Graphite Spectres, since pierce, kb, aoe, and status effects doesn't add to afk damage.
-Walls adds to average health pool for mender heal calc. build plast walls since none in the scheme consumes it.
-Ammo wasn't consumed when afk
-"Quality of Supply won't matter"... whatever that means xD
-Everything needs to be turned on when afk-ing, making resource saving logics not ideal.
Only Come back if:
-there's >0% damage for repairing
-or boss wave (afk boss has 3x health and damage)
also at full operation it still has +9 power spare, preventing power drain.