5 Unit Type Non-Controlled Miner
By : Username#3530
+ behave almost like mono ai, high efficiency
+ mine more resource type, eg. coal, sand and scrap
+ mine important ore first before mine else, listed in message
+ evenly distributed based the res stored, ore hardness, and unit mining speed
+ highly configurable
*could control 1.5k total unit type/10s
- doesnt self defense and may killing self if theres enemy in path
- perhaps its the fastest, still quite slow
- very highly buggy
v6.0 experimental
> better message UI
> added proc speed indicator
> dump item if core full
> more evenly distribute
> priotize ore
> changeable rally loc
- slower proc reaction
- may buggy
need bughunting, please provide the bug and the situation at that time