ContinuousLaserBulletType

9/3/2025, 8:57:11 AM

ContinuousLaserBulletType

Built-in constants:

placeholder spaceLiquid damageLightning damageLightningGround damageLightningAir fireball

ContinuousLaserBulletType

extends ContinuousBulletType

field

type

default

notes

fadeTime

float

16.0

lightStroke

float

40.0

divisions

int

13

colors

Color[]

[ec745855, ec7458aa, ff9c5aff, ffffffff]

strokeFrom

float

2.0

strokeTo

float

0.5

pointyScaling

float

0.75

backLength

float

7.0

frontLength

float

35.0

width

float

9.0

oscScl

float

0.8

oscMag

float

1.5