Built-in constants:
placeholder spaceLiquid damageLightningdamageLightningGround damageLightningAir fireball
extends BulletType
An extended BulletType for most ammo-based bullets shot from turrets and units. Draws 1-2 sprites that can spin or shrink.
field | type | default | notes |
|---|---|---|---|
backColor | Color | f9c27aff | |
frontColor | Color | fff8e8ff | |
mixColorFrom | Color | ffffff00 | |
mixColorTo | Color | ffffff00 | |
width | float | 5.0 | |
height | float | 7.0 | |
shrinkX |
float
0.0 |
shrinkY | float | 0.5 |
shrinkInterp | Interp | linear |
spin | float | 0.0 |
rotationOffset | float | 0.0 |
sprite | String | bullet |
backSprite | String | null |
backRegion | TextureRegion | null |
frontRegion | TextureRegion | null |